I saw yesterday’s PVP and it was like Scott Kurtz was inside my mind! (It’s incredibly important you view that comic before continuing. Go on ahead and look. I’ll wait.)
Did you read it? Good. (If you didn’t, go do so, but we’re not waiting for any stragglers. Keep up with the rest of the class!)
Explanation of Scott Kurtz’s mind-reading powers: I suck at losing. Which is a big problem for me, because I lose a lot. Munchkin? Settlers of Catan? Halo? (OMG am I terrible at Halo) Super Mario Brothers for the Wii? (There was much stress from badly losing the game)
The way it works for me is a series of if/then/else statements. If everyone has the same experience level then I am generally fine with losing. If I am the only one new to the game then I probably won’t play. My chances of winning are low and I won’t learn by continually being beaten. If I am the one with the most experience then I will play confident that I will win. When I lose, it is infuriating.
Wherever possible, I prefer cooperative play. Best-case scenario is playing a game where I am my only opponent. Example: DJ Hero. There are no goombas, orcs, flying-turtles, or spike deathtraps for me to blame for my failure. DJ Hero is learning music in easy mode. If I mess up a mix, I know I’ll do better next time and get five stars to boot. DJ Hero was the tincture that soothed the Super Mario Bros rage-beast (See Dex-Starr above for example of rage-beasts).
Now I have Starcraft II. Trey and I played each other last night and the first match, he crushed me. I got irritated, knew I couldn’t win and just surrendered. It made me grouchy. He gave me some pointers on how to do that role better and we played again. I won the next match, but he went a little easy on me so as not to upset the marital household. After last night, the PVP comic was just perfectly timed.